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Post by Masson on Apr 7, 2011 19:22:12 GMT -5
It's still a wip, for the match vs AA, or some other match sometime. I'd like to get some opinions on it without the whole board seeing this, hence why I posted it here.
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Post by Diablo. on Apr 8, 2011 9:24:41 GMT -5
Alright, it looks good so far, I like what you have done.
- Anti alias the outside of the shoulder pads - Open the eyes - Make the mouth wider by 1px each side (I know he is pouting, but still) - Try to have the pants shading lines facing each other on each side, rather than both sides pointing down - Make the arms a few px longer
Other than that, I think it is one of your best micros. Also, which match against AA, I don't believe it has been announced officially on a card, nor have the stipulations been put up for such a match if so. But, I guess it's good to have there just in case.
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Post by Masson on Apr 8, 2011 11:52:06 GMT -5
Alright, thanks for the sugestions.
About the stip, AA said that I could decide on the stip we had, and I said any musician. If you do change it, please leave it to something incorporating Bowie.
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Post by Diablo. on Apr 10, 2011 4:23:08 GMT -5
Well, you two got drawn against eachother in the NW Title Tournament, so instead of having another match later on, I just made the musician stip the one for that match.
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Post by Hurricane on Apr 10, 2011 5:01:44 GMT -5
One tip I have is that when doing lines/stripes, such as the white ones on the attire of this, try to keep them solid. On this, your antialiasing cuts into the line so it goes bright, darker, bright darker, especially on the outer stripe of the legs. Try to make it more constant, with the anti-aliasing blending the line around it, not cutting into it.
On the other hand, the straight vertical white stripes such as the ones on the stomach look a bit flat due to lack of shading. Id have some of the stripes slightly darker than others just to add a little depth and variety. The shoulder pads look a bit flat too, shading wise.
I also advise against anti-aliasing on the outside of the micros outline, as it just blurs it. The shoulder/bicep area is a good example of this blurryness.
The hands look a bit crab-like. I'd recommend taking some hands from someone elses micros and modding them and fitting to your template, as they look weird.
If you need further explaining, just ask. If you post an update and I didnt explain it good enough, ill do an edit. Its not bad at all so far, very original and interesting.
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Post by Masson on Apr 16, 2011 18:17:46 GMT -5
The problem I have with anti alaising around the lines is that doing that makes the lines look too thick, and generally makes things look a lot more blurry, imo. Here's a slight update, only a few small things have been done
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Post by Hurricane on Feb 3, 2016 19:10:21 GMT -5
Looks pretty good man
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Post by Next Generation on Feb 17, 2016 9:09:35 GMT -5
Masson has just set the standard here boys!
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